Project Description
Sunset Overdrive is an action-adventure game set in a third-person perspective. Players navigate a metropolis called Sunset City in the year 2027. This dystopian world has been overrun by mutants called the OD, short for Overcharge Drinkers. The player character is a former FizzCo employee, tasked with cleaning up the mess left behind from a party FizzCo had thrown to celebrate the launch of its new energy drink, Overcharge Delirium XT.
Contribution:
Junior UI Engineer
Reworked the map to be mouse-interactable for setting waypoints, panning, and toggling key points
Implemented letterboxing and screen resolution options for UWP and Steam versions.
Refactored the button hint system for PC so legends on every menu would be mouse-clickable and so that key and mouse bindings could be displayed everywhere (tutorial hints, menus, etc)
Reworked several menus such as weapon, amp, and trap selection to support mouse selection and scrolling while still being able to switch to and from controller and updating binding legends appropriately.
Extended the save/load system to support multiple save files and developed new UI for choosing between saves.