The thirteenth installment of the Call of Duty series. Includes three main modes: Campaign, Multiplayer, and Zombies.
Infinite Warfare delivers space combat on the ground, in the air, and in zero gravity environments.
UI Engineering Intern
Developed menus and widgets in Call of Duty: Infinite Warfare for all game modes and provided support for UI elements across the game to meet ship-quality standards. Maintained and implemented new features to an internal UI tool. Developed the new rewards summary screen in multiplayer and worked on many mission teams related UI elements. Developed new menus in campaign loadouts, multiplayer, and zombies.